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Independence wars film

Independence Wars Film Beschreibung

Aliens bedrohen die Menschheit. Alles hängt an dem Wissenschaftler Bruce und seinem Team, die in einem geheimen Labor eine neue Waffentechnologie zu entwickeln haben mit der die Menschheit vor dem Untergang bewahrt werden kann. Ein Raumschiff mit. Independence Wars – Die Rückkehr (Originaltitel: Interstellar Wars) ist ein US-​amerikanischer Science-Fiction-Film von Der Film wurde in Deutschland ab. Im Science-Fiction-Film Independence Wars - Die Rückkehr gilt es, einer mörderischen Alien-Invasion Einhalt zu gebieten Komplette Handlung und. Independence Wars - Die Rückkehr ein Film von Marlene Mc'Cohen mit Brian Lally, Marlene Mc'Cohen. Inhaltsangabe: Aliens gelangen durch. Independence Wars - Die Rückkehr Director: Marlene Mc'Cohen der Eindruck vermittelt werden, dass es sich um einen "Independence Day" Film handelt.

independence wars film

Dialogbuch: Michael Egeler, Chiara Haurand. Dialogregie: Martin Bonvicini. Anzahl Sprechrollen: „Independence Wars - Die Rückkehr“ bei goredforwomen.se TMDb. Independence Wars – Die Rückkehr. US Humor. Anspruch. Action. Spannung. Erotik. Independence Wars – Die Rückkehr. 1 von 1 TMDb. Film: Italian # Pontecorvo, Gillo: La battaglia di Algeri # Women # Algerian War of Independence ] Greg M. Anderson.»The Sermons of C. S. Lewis: The.

The novel focuses on the back story to Resurgence over a period of 20 years after the "War of " and introduces new characters such as orphan Jake Morrison and tribe leader Dikembe Umbutu, whose ground battle in Africa reveals that aliens managed to land the only surviving city destroyer somewhere in the Congo during the initial attack.

It also explains the after-effects of humans whose minds were hijacked by the aliens during the invasion, including Umbutu and President Whitmore.

Independence Day: Resurgence is the novelization of the film of the same name, and the fifth book in the series. It was published on June 21, , three days before the release of the second film on June 24, The novelization includes many scenes from the original screenplay that were removed from the final theatrical release, including an alternate opening scene which features the wormhole causing the destruction of a moon base on Rhea , and some other scenes presented in a different order.

A comic book series by Marvel Comics issue 0, issue 0 variant, issue 1, issue 2, and issue 1 trade paperback was also produced and based on the first two novelizations.

A comic book series by Titan Comics titled Independence Day: Dark Fathom was produced to promote and lead up to the events of the second film.

It was sold with the option to print custom comic stores on the cover being blown up by the alien spaceships.

The magazine contains exclusive interviews, production information, and behind-the-scenes features, complete with color photos.

The magazine is divided into 5 main sections, focusing on different aspects of the film production. The Art and Making of Independence Day: Resurgence is an art book based on the making of the titular film.

Dean Devlin gave Maggs permission to produce an original version, on the condition that he did not reveal certain details of the movie's plot, and that the British were not depicted as saving the day.

Various video games based upon the franchise have been produced all the way back from and up until Independence Day is a combat flight simulator video game based on the film of the same name.

ID4 Online , known more formally as Independence Day Online , was an arena -based action game developed by Mythic Entertainment , and published by Centropolis Entertainment.

The game was billed as a direct sequel based on the movie Independence Day. This game was no longer available on early , along with all other games offered on the Mythic-Realms gaming center excluding Dragon's Gate.

In , Trendmasters included 11 floppy disk games for PC with their action figures. In June , Sega Pinball, Inc.

In , Tiger Electronics, Inc. In a "behind-the-scenes" multimedia CD-ROM titled Inside Independence Day was released for Microsoft Windows and Macintosh ; it includes storyboards for the film, sketches, movie clips, and a preview of the Independence Day video game.

Independence Day was a wireless mobile version of the brand released in Promoting the release of the second film, 20th Century Fox produced a website where you could use satellite imagery of your neighborhood and see what it would look like after an alien attack.

Promoting the release of the second film, 20th Century Fox produced a website where you could enlist the fictional Earth Space Defense ESD and receiving new ranks by completing different challenges and games.

Independence Day: Extinction is a mobile game created by Linekong U. The game was released on June 30, , and is available to download for free on the iTunes App Store and Google Play.

Trendmasters released a toy line for the original film in From Wikipedia, the free encyclopedia. Independence Day Independence Day: Resurgence Independence Day ID4 Online Main article: Independence Day film.

Main article: Independence Day: Resurgence. Main article: Independence Day UK. Main article: Independence Day video game.

Main article: ID4 Online. March 27, Retrieved May 26, Den of Geek. The Hollywood Reporter.

Retrieved June 14, Retrieved June 22, October 18, Retrieved May 4, Box Office Mojo. Rotten Tomatoes. Retrieved June 9, Retrieved October 8, December 1, Retrieved September 25, October Scheduled training periods were usually booked via a signup board, but the simulator facilities were available to all operational pilots and flight cadets at any time.

The Independence had several rooms used for briefing and debriefing before and after missions. Briefings for large operations and missions involving multiple branches of the Alliance Military were generally conducted in the tactical theater, a sizable room with tiered seating around a sunken pit housing a large holoprojector.

Alliance Special Operations tended to conduct briefings in one of the secure briefing rooms on the command deck, but also made use of the pilots' ready rooms on occasions.

The pilots had two ready rooms located near each of the main hangars. The ready rooms were equipped with a holoprojector, a podium and seating for dozens of pilots.

The pilots spent so much time in their ready rooms that they converted at least one into a lounge, fitting it with holo decks, tables and food dispensers.

When the pilots wanted something more elaborate than the snacks provided by the machines, they were able to get food sent over by the kitchen staff rather than going to the mess hall.

A makeshift bar had been set up in the corner of the lounge which the senior officers overlooked. In addition to the mess halls used by the crew, there was also an executive dining room for senior personnel, which had the appearance of something planet -side with fabric-covered tables and fine crockery.

The food, too, was above the level enjoyed by most of the crew, with meals prepared individually rather than in large vats. Long well-lit corridors ran throughout the ship, with main corridors wide enough to accommodate five people, lined by iris-like doors and sometimes intersected by smaller, tributary hallways.

Hallways, like the design of the hull were not straight but curved left and right along their length.

Several large concourses around the ship were devoted to supporting the crew. The aft quadrant contained Lucky Lower 13 , originally a ballroom which, by the Galactic Civil War, served as a meeting place for many of the crew in the nearby engineering and administrative departments.

One of the lower decks contained the Quarren section which had lower lighting levels than the upper decks, suiting the Quarren inhabitants who were used to the dark depths of the Mon Calamari seas.

Crew quarters were often simple—small rooms with a desk, chair, a multi-species toilet , and a cot which came out of the wall at the touch of a button.

Constructed by Mon Calamari Shipyards prior to the fall of the Galactic Republic , [1] the Independence was one of many Mon Calamari Star Cruisers originally built by the Mon Calamari as both exploration vessels and to defend their homeworld , Mon Cala.

The crew returned home in the final months of the war to find it had devastated their planet and claimed the lives of many of those they left behind.

Carrying only a skeleton crew, the Independence , along with the cruisers Defiance and Liberty , was able to evade the Imperial blockade and escape to hyperspace.

Hiding deep within the Calamari sector , the cruisers evaded detection for years, focusing on their own survival but taking the opportunity to harry Imperial forces where possible.

They eventually joined the fledgling Alliance to Restore the Republic and assisted in the liberation of Mon Cala.

With its interiors drained of water and converted for use by terrestrial species, the ship became flagship of the Alliance Fleet.

The Independence was among the first ships in the Alliance Fleet to carry the T X-wing starfighter. One of the first uses of the new starfighter came at the Battle of Turkana in the months leading up to the Battle of Yavin.

The Imperial force, comprised of ten Star Destroyers led by Captain Xamuel Lennox aboard the Imperial -class Star Destroyer Tyrant , opened fire on the Rebel ships and dispatched their TIE squadrons , [13] but Ackbar responded quickly by launching the new starfighters, catching the Imperial forces by surprise.

Around this time, the Rebel Alliance was attempting to draw more support to its cause. The Independence played a major role in this initiative by carrying Mon Mothma to meet with resistance movements on planets throughout the Galactic Empire in an attempt to persuade them to join the Alliance.

Security on these diplomatic missions was tight. On one such trip to Agamar in the Lahara sector , while Mon Mothma delivered her " A Call to Reason " speech to members of the resistance on the planet, the Independence remained in orbit, deploying four X-wings and four Y-wings, and keeping watch for signs of Imperial activity.

Mon Mothma's visit paid off quickly—the Independence had arrived with a skeleton crew of 1, and, despite leaving some advisers behind to assist local efforts, left orbit with 1, on board, having acquired several new recruits.

One such meeting occurred in orbit over Mon Cala upon the ship's return from Agamar. During this phase of the Alliance, the fleet participated exclusively in hit and fade attacks, for which Independence acted as a staging ground.

The Independence launched several operations against the Empire in an attempt to slow down Operation Strike Fear. Its pilots assisted in the evacuation of Brigia and oversaw the protection of diplomatic negotiations between the Alliance and the Sullustans.

When a shortage of astromech droids threatened the Alliance's starfighter operations, the Independence launched an operation to steal some R2 units from the Empire.

The Independence later launched missions to capture an experimental warhead and an Imperial shuttle which was later used to deliver the warhead to the Imperial -class Star Destroyer Invincible.

The destruction of the Invincible was instrumental in ending Operation Strike Fear. With the end of Operation Strike Fear, the crew of the Independence were confident about their chances against the Empire.

However, news soon reached them that the Empire was developing a new weapon, which posed an even greater threat to the Rebellion.

The Alliance launched a campaign to discover the nature of this threat. Over a series of operations the Alliance was gradually able to discover more about the Imperial weapon.

The Independence played a major role in this by launching a mission to capture some Imperial communications satellites which were later deployed near outpost AX in the Cron Drift.

The satellites eventually intercepted schematics for the new Imperial weapon, the Death Star. Due to the importance of the information, the Alliance dispatched Biggs Darklighter in an X-wing to retrieve it.

However, after leaving AX, Darklighter's X-wing broke down and he came under attack by Imperial forces. The Independence sent three R Spearheads to protect him until a rescue team could arrive and repair his ship.

After escaping the attack he delivered the plans to the Independence. From here Leia was due to transfer to the Mon Calamari Star Cruiser Liberty but an Imperial attack prevented the transfer and the Independence had to send starfighters to assist in Leia's escape.

At around the same time the Independence launched the Alliance's first direct starfighter assault on an Imperial capital ship. After the Imperial -class Star Destroyer Intrepid became stranded the Independence launched missions to destroy a convoy delivering a replacement hyperdrive and to eliminate its escort.

In-keeping with the Alliance's hit and fade strategy the final assault to destroy the Intrepid was conducted by the Independence ' s starfighters without the cruiser's intervention.

With the loss of the Death Star plans the Alliance focused its efforts on delaying the completion of the battlestation by attacking Imperial infrastructure and learning all they could about it by capturing senior Imperial officers and members of the design team.

After the completion of the first Death Star the Independence was carrying members of the Alliance High Command, [3] including Mon Mothma, [8] to the Rebel base on Yavin 4 to coordinate that Alliance's defense against the major Imperial offensive that was expected to begin.

All available fighters were scrambled to defend the ship. Despite splitting up and attacking from three different directions two of the Imperial bomber groups were quickly destroyed.

The third made it through and began firing proton torpedoes at the Independence. The defending starfighters were caught up fighting the Gunboats but eventually broke away and were able to help the Independence ' s gunners destroy the last bombers.

The Independence escaped to hyperspace with its shields down but with only minimal hull damage. However two R Spearheads were lost in the battle.

By the time the Independence arrived at Yavin during the night shift work had already begun to repair the damage, which was mostly confined to the shield coils and some electronics.

However the Death Star was in pursuit. Several would participate in the Battle of Yavin, as the Rebels won a major victory by destroying the Death Star.

An X-wing flies close to the Independence —as seen from an approaching shuttle. After the destruction of the Death Star the Alliance began to move away from its previous reliance on starfighters to a fleet-first strategy developed by Ackbar.

The Mon Calamari eventually approached Ackbar to help rebuild their fleet. Ackbar resigned his position with the Rebel Alliance and left the Independence to return to his homeworld.

When the Alliance was attempting to persuade the Habassa to join the Rebellion the Independence launched missions to rescue Habassan prisoners from the Empire and to help a Habassan convoy under Imperial attack.

The operations succeeded in persuading the Habassa to join the Rebellion and the Independence was chosen as the location for the formal declaration of their support.

Security for the arrival of the Habassan envoy was kept tight with three Rs from Red Squadron requested by the Habassa to provide protection.

Shortly after the Rs rendezvoused with the Habassan transport Bardictol the Imperial frigates Havok and Riptide came out of hyperspace and flanked the Independence.

Two CR90 corvettes from Birkby came to assist in the fight against the frigates and the Rs were able to hold off the Imperial TIEs and Assault Gunboats until the Bardictol reached the Independence and the cruiser safely escaped into hyperspace.

In 2 ABY , the Alliance was in the process of establishing a new secret base on the remote ice world of Hoth. With the Rebels in urgent need of raw materials to complete the base, the smuggler Han Solo arranged a meeting with a merchant consortium on the commercial space platform Arnot Station.

Solo accompanied the mission team, led by Princess Leia Organa and General Vanden Willard , when it set out from the Independence aboard the freighter Gamble.

Among the Gamble ' s crew was Kifar Itran , an Imperial deep-cover agent who had recently transferred to the Independence from a Rebel transport group.

Itran revealed the Gamble ' s route to the Empire and the freighter was intercepted by an Imperial light corvette under Commander Degoren as it traveled to Arnot Station.

With the assistance of the Millennium Falcon and the crew of the Alderaanian gunship Aegis , the Gamble ' s crew escaped pursuit by both Imperial and pirate forces and returned to the Independence.

When the Empire began working on a second Death Star the Alliance was able to capture an Imperial computer containing data on the project which was taken to the Bothan colony on Kothlis to be decrypted.

When they were later forced to evacuate, the corvette Razor was scheduled to rendezvous with the Independence to transfer the computer.

Due to the importance of the computer's data, Admiral Ackbar was on board the Independence to see it to its final destination.

Following the capture and destruction of the Razor , the computer found its way onto the Dreadnaught -class heavy cruiser Mercury which took it to the rendezvous point.

The transfer was interrupted by the arrival of the Executor -class Star Dreadnought Executor which quickly began firing on both ships and launched TIE Bombers to assist in their destruction.

A group of X-wings sent from the Liberty quickly moved to intercept and were soon joined by RZ-1 A-wing interceptors launched by the Independence.

The Rebel fighters were able to hold off the TIEs until the transfer was complete and both the Independence and the Mercury escaped to hyperspace.

With the negotiations complete, the Independence , accompanied by the Strike -class medium cruisers Lonsigar 1 and Lonsigar 2 , traveled to Tarrak's Deep Space Manufacturing Facility.

However, they came out of hyperspace to find the facility under attack from the Star Destroyer Grey Wolf , commanded by Admiral Thrawn.

With the threat of the second Death Star revealed, the Alliance began to assemble their fleet near Sullust in preparation for a major attack on the battlestation.

With the Empire searching for the location of the Rebel fleet, the threat of an attack was high and the Independence ' s group encountered a number of Imperial patrols on the way.

For the final leg of the journey the Independence was to rendezvous with an A-wing group from the Liberty , led by Olin Garn , which would escort it the rest of the way.

However, the escort was delayed after assisting the Defiance ' s group make its final jump to hyperspace and, by the time they arrived, the Independence ' s group had come under attack from the Star Destroyers Immortal , Protector and Vanguard.

The Rebel fighters were able to hold the Imperials back long enough for the Independence to escape to hyperspace, after first ensuring that the rest of the group was safely away.

With the Independence and the Defiance having safely arrived at the rallying point the Alliance was ready to begin its attack on the Death Star.

Furthermore, the Emperor himself was overseeing the final stages of construction. While incomplete it would be possible for a small ship to fly inside the superstructure and destroy the station's reactor.

Although this ruled the Independence out, it, along with the rest of the fleet, would move to engage any defending Imperial ships.

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